LEAGUE OF LEGENDS

We were commissioned by Riot Games to tell a story on a truly epic scale – bringing the League of Legends world to vivid reality using our signature balance between the cinematic and the abstract. 

We wanted to bring something fresh and artistic to the ‘cinematic game’ style, whilst staying true to the League of Legends universe. Keeping narrative and character out in front, we used our eye for visual, abstract detail to enhance the magic of the game’s elemental forces, moving fluidly into non-linear time to portray our central character’s journey. 

In collaboration with production company Troublemakers, we created vast, dramatic worlds of conflict and explosive forces - involving experimental, hands-on production methods in partnership with digital artistry.  

Brand: Riot Games- USA

TROUBLEMAKERS - París

  • Production Company: Troublemakers - París 
  • Executive Producer: James Hagger 
  • Production coordinator: Felipe Bernard
  • Production Assistant: Rebecca Oxland-Isles 
  • Production Assistant: Emma Perrin
Production Studio: Trizz Productions
  • Script: Oriol Puig // Brice Cox // Riot Games
  • Director: Oriol Puig 
  • Executive Producer: Chris Vulpi
  • Head of production:Albert García Vila
  • Producer: Lucy García 
  • Art Direction: Alex Martin & Oriol Puig 
  • Storyboard: Allan Rabello
  • Lighting & Rendering: 
    • Alex Martín
    • Oriol Mayolas ( eye landscape sequence, orb shatterand final fire orb )
    • Javier Esteban ( light orb and fire orb )
  • CGI Supervisor: Oriol Mayolas
  • Shoot Drone operator & 3D scanning: Oriol Puig & Oriol Mayolas 
  • 3D scanning processing: Oriol Mayolas & Ariadna Ollé 
  • Additional Art Direction and Research:Laura Ibáñez 
  • Head of Animation: Hugo García
  • Animators:Hugo García & Ferran Casas 
  • 3D Assistant: Ariadna Ollé 
  • Editing& Color Correction: Oriol Puig
  • Compositing: Oriol Puig 
  • 2D Retouch: Mikel Gomez 
  • Effects: 
    • Deko (Ray effect)
    • Alex Martín (abstract sequence and particles )
    • Yigit Acik ( destruction and fire effects)
    • Oriol Mayolas ( particles )
    • Javier Esteban ( additional effects and particles )
  • Texture:
    • Alex Martín
    • Oriol Mayolas
    • Alvaro Hucha
    •  Juan Jose Palomo (BLR VFX)
  • Texture Photography: Oriol Mayolas
  • Modeling: 
    • Abner Marín
    • Oriol Mayolas 
    • Alvaro Hucha
    • Ariadna Ollé
    • Luís Gomez Guzman
    • Oscar Gonzalez 
    • Albert Pintor
  • Rigging: 
    • Minimo VFX
    •  Maurizio Giglioli 
    • Felix Balbas
  • Cloth Animation: 
    • Alex Martín
    • Hugo García
    • Joan Buhigas
  • CG Hair: 
    • Yoonjong Song (Lead Grooming & Dynamics) 
    • Andrew Krivulya (Layout Grooming)