League of Legends | Lux

We were commissioned by Riot Games to tell a story on a truly epic scale – bringing the League of Legends world to vivid reality using our signature balance between the cinematic and the abstract. 

We wanted to bring something fresh and artistic to the ‘cinematic game’ style, whilst staying true to the League of Legends universe. Keeping narrative and character out in front, we used our eye for visual, abstract detail to enhance the magic of the game’s elemental forces, moving fluidly into non-linear time to portray our central character’s journey. 

In collaboration with production company Troublemakers, we created vast, dramatic worlds of conflict and explosive forces - involving experimental, hands-on production methods in partnership with digital artistry.  



Production Company: Troublemakers - París 
Executive Producer: James Hagger 
Production coordinator: Felipe Bernard
Production Assistant: Rebecca Oxland-Isles 
Production Assistant: Emma Perrin


Script: Oriol Puig // Brice Cox // Riot Games
Creative Director: Oriol Puig 
Producer: Lucy García
Head of production: Albert García Vila
Executive Producer: Chris Vulpi
Art Direction: Alex Martin & Oriol Puig 
Additional Art Direction and Research:Laura Ibáñez
3D Lead: Alex Martin, Oriol Mayolas
2D Lead: Oriol Puig

3D Artists: Javier Esteban, Hugo García, Ferran Casas, Deko, Yigit Acik, Alvaro Hucha, Juan Jose Palomo (BLR VFX), Abner Marín, Luís Gomez Guzman, Oscar Gonzalez, Albert Pintor, Minimo VFX, Maurizio Giglioli, Felix Balbas, Joan Buhigas, Yoonjong Song (Lead Grooming & Dynamics), Andrew Krivulya (Layout Grooming).
3D Assistant: Ariadna Ollé
2D Artist: Mikel Gomez
Drone operator: Oriol Puig, Oriol Mayolas 
3D Scanning: Oriol Mayolas, Ariadna Ollé 
Editor & Colourist: Oriol Puig
Storyboard: Allan Rabello